The next brief trial came with Gears of War and a bit later Bioshock. GoW tucked my heartstrings because of it's apocalyptic theme and Bioshock had just the right milieu to have my full attention. It took me year and a half getting through GoW (I got stuck in 2 points), with Bioshock I had no problems getting through in a few days. When I finished GoW I had already played GTA4 and a few similar sandbox titles and felt the game play was somehow lacking the whole time - I was unable to get immersed in both example games.
What I have learned is that a pad is on par with mouse & keyboard for shooters if the controls have been implemented well and that I hate scripted pipes, no more for me ever. I am at a loss how someone can enjoy something like UC2 citing it the best game in history,Free PSP Games, there are just so many things wrong in that sentence.
Another recent example is Alan Wake and Red Dead Redemption both of which I ended up playing very close to one another due to the release schedules. AW was alright but it was just a performance for me, I performed from checkpoint to the next and waited for chapters to end and ending credits to roll out. It was completely different with RDR,Free PSP Games, I found myself immersed in the world playing poker hours at a time or just wandering around killing interesting animals and so on. I was actually sad when I finished the game, it felt a great loss that it was over and it would never be a new experience for me.
Then finally when I was playing Uncharted 2 and hated almost every minute of it I realized that scripted pipes and locked doors or alleyways where I can not enter freely break my immersion in a really bad way. What a Sherlock moment that was. I might be on the slow side but sure enough all the while I had been wondering if the reviewers giving UC2 90-100 scores were playing the same game I was I had not realized that some players can simply ignore the restricted path and enjoy the scenery and plot. Unfortunately I can not anymore. GTA4 & Fallout 3 spoiled me to only accept open sandbox where I can do as I please and if I feel like it also follow the intended plot.
I avoided FPS games for good many years only trying one out occasionally if hype had been strong enough. Partly this was due to my time spent playing transferring more and more to the different consoles instead of PC - I genuinely thought mouse & keyboard were the only way to play an FPS. With Halo I tried to make an exception but got bored after a few hours of game play and majority of the gripes I have were not that prominently displayed in it.
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